everybody said skryre is supereasy - due to literally this becoming a "total war" campaign (declare war to everyone at sight) on its own makes me wonder if they played this on a higher battle difficulty than easy.Īs said, open field battles are fine but the circumstances are trash. It might be just the old "dwarf fortresses are bugged af"-trash, but it makes me furious that after all this time (we have late 2019), this shoot is still within this otherwise great game.Īnd on legendary campaigns you'd need this trash to work. and i dislike using cheese to win battles, but this lacks on options. ![]() I will try it again at different angles, but i hate having to shut down the game due to a battle just not working. i've never had this kinda issues on this level with any other faction - mostly not even the "artillery walks" bug - similar units like ushabti greatbow fire perfectly from afar and snipe stuff on walls, even sisters of avelorn or emire gunners at least work once u use the correct angle. they simply won't aim while getting massacred by the enemies. trash units of dwarfs like quarrelers can take them up way to easy that way.Īdditionally, not even firing through wall breaches works, i tried it yet. both of them have the good old "artillery walks and hugs wall" bug. 90% of the time they don't fire on anything, and i'm clueless what to do there. ![]() Rattling gunner weapon teams cannot target anything on walls, neither do jezzails. Skryre / guess that means skaven, some units especially is really messed up at sieges.
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